Dark Insanity_Game

Dark Insanity_Game

Dark Insanity_Game Made in Korea

Description

Outline and objectives 1. Market changes After the success of ‘Infinite Blade’, the quality of smartphone game graphics has improved. We expect that starting from year 2013 great number of blockbuster games will appear for smart devices. The number of users who are demanding high-quality blockbusters are increased. 2. Objectives Produce console, Online-styled games into smart-phone environment-based games. Combination of huge scale, game factors, and high-quality 3D action, which one is not able to find from existing smart-phone games. Concept Various Item System Various system The setting is the Dark ages. Stylish action of Hack & Slash High-Quality 3D : Application of latest technology. Speedy game flow Massive dungeons (stages) Induced to continue playing by item farming Unique & Rare items exist Certain monster will drop specific items Various options on items Enchant related items Many consumable items Event dungeon tickets PvP system connecting to internet Character developing system Enchanting(enhance) system Event dungeon system Energy / Friend(s) summoning system Mission mode / Ranking system Controls/User Interface - Lobby Controls/User Interface - Store Controls/User Interface - Skills Controls/User Interface - Dungeon Controls/User Interface - Play screen Controls/User Interface - Touch Profile Controls/User Interface - Attack Buttons Controls/User Interface - HP/MP Buttons Grapic Concept - Character Assassin(Human) Wizard(Elf) Warrior(Orc) Strength – Fast attack speed and movement Fancy actions and skills Uses daggers with both hands Short-range attack Suitable for mid-level users Strength – Wide-area, high damage and fancy skills Weakness – Low hit-point Long-range attack Suitable for high-level users? will be updated later Strength – Can survive with high hit point High damage Uses Two-handed weapon Mid-range attack Suitable for low level users Grapic Concept - Background Kibroth-hattavah CastleThe Castle of Kibroth, the capital, flourishing and served God for generations. In the peaceful Kibroth, Cardinal Chesare borrowed power from a demon and murdered the King. He turned The Castle of Kibroth into a chamber to resurrect demons.Main characters begin their own battles to achieve their purposes at Kibroth, where it turned into The Castle of Demons. Graphic Concept - Monsters Specialized monsters appear for each theme Boss monster appears for each dungeon Boss monsters has exclusive skills depending on its features Game System PvP System - Connect to the network and have 1:1 battle(PvP) with other users - Friendly battle with registered friends, random battle with any users who are connected to multi-play Character Developing System- As the level gets higher, HP/MP increases and ability-points and skill-points are given- The user can develop their own character by using ability-points and skill-points Enchant System- Increasing item options by using enchant exclusive items- Enchant system and item farming will lead players to play continuously Event Dungeon- Only opens at a specific time. It has better items and gold drop-ratio than scenario dungeons- Induces players to be connected by using event dungeons Energy System- Gauge system, energy is consumed when players use combination and dodging skills to have an advantage in battles- The amount of energy gauge is different at different stages of combination skills- Certain percentage of attack damage increases when energy gauge is full Friend(s) Summoning System- Allows you to make a special attack in the game by paging registered friend(s)- Different characters can help users with different special attacks Mission Mode- Allows users to accomplish different missions which are not in the scenario mode- Implemented various fun factors by using mission mode Ranking System- Ranks are shown based on certain contents between users- Encourage players to be on-line by using ranking system and competition between users Main Fun FactorsVarious systems in Online game + Fancy display on Smartphone + Utilizes random system to increase concentration level Various systems in Online game - Fun by character developing : Upgrade by choosing ability points earned through leveling up- Fun with skill features : All different styled characters can be created depending on which skills you have chosen- Elements will be updated to continue game play : secure game continuity through event dungeons, various items(unique/rare), monsters, adding characters Fancy display on Smartphone - Various animations : 1000 animations which could never be found on any existing mobile games- Fancy actions and hitting-sense : Implemented unique hitting-sense with fancy effect and animations- Fancy and various displays : increases tension and concentration level with various displays in every boss stage - User interface optimized in smart phone environment- Implemented high-quality game by combining animation + sound + display + sync Utilizes random system to increase concentration level - Introduces enchant(enhance) system : Enhances player’s weapon and armor with exclusive enchant items- Introduces item-drop system : You can get items with various options which are not found in stores- Named monsters or Boss monsters drop unique/rare items at a low probability(leading to repeated play)

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